All Opinions

State of Decay 2's Nightmare Zone is a Dream Come True

State of Decay 2's latest free update is out now. It offers two new difficulties and a host of related achievements. One new mode is called Nightmare, but if you're a big fan like I am, it may ironically be a dream come true.

Posted 3 years ago by Mark Delaney

Battlefield V Firestorm is the Stealthiest Battle Royale Yet

Battlefield V is the latest in a seemingly never-ending line of games trying their hand at battle royale. What it does differently should excite fans of sneaking around in virtual worlds as Firestorm is the stealthiest yet.

Posted 3 years ago by Mark Delaney

Sekiro and the Joy of Playing Games in Their Native Languages

While our review for Sekiro: Shadows Die Twice is on the way, I wanted to first call early adopters' attention to a vital detail you may otherwise miss. Sekiro wants to be played in Japanese, and I want you to keep it that way.

Posted 3 years ago by Mark Delaney

Has Google Stadia Stolen The Next Xbox's Thunder?

Like a commenter on a message board, Google saw gaming starting to shift toward cloud gaming and swooped in to exclaim, "first!" What do Stadia's impressive features mean for Xbox's future cloud-based gaming?

Posted 3 years ago by Mark Delaney

Looking For Love: Video Game Romances Done Right

For one reason or another, romance is rarely at the forefront of games. This Valentine's Day, we're taking a look at just a few of the titles that have put even a little more focus on love.

Posted 3 years ago by Andy Mills

I Was Skeptical of Apex Legends, But Then It Won Me Over

Apex Legends had a surprise reveal and release all in one earlier this week. It's the latest battle royale and comes with a ton of pedigree behind it. Respawn has created an awesome game, but it's missing one important element.

Posted 3 years ago by Mark Delaney

Realm Royale Enters The Crowded Battle Royale Fray with Promise

Realm Royale is the latest -- but certainly not the last -- battle royale game on consoles. Screenshots would signal a simple Fortnite ripoff, but play a bit and you'll find what it does differently makes it worthwhile.

Posted 3 years ago by Mark Delaney

Sea of Thieves' Surge on Twitch is Great for Everyone

Almost out of nowhere, Sea of Thieves has become a sensation on Twitch and other streaming platforms. While some fans are worried this will change the game for the worse, I see it only as a great thing for everyone.

Posted 3 years ago by Mark Delaney

Resident Evil 2 Proves Demos are Still Important

There may not be many of these demos kicking about anymore, but as the recent 1-Shot demo for Resident Evil 2 has proven, many players still consider them a valued part of their decision making.

Posted 3 years ago by Rebecca Smith

Maybe JRPGs Aren't Dying After All

Two years ago, I wrote an incendiary article that turned out to be very wrong. Today, I'm here to make that right and shed some light on just how JRPGs are finding success they haven't had in quite a while.

Posted 4 years ago by Kevin Tavore

If Not GTA VI, What Will Rockstar’s Next Game Be?

Rockstar Games makes fewer games these days than they used to. Assuming GTA VI is next in a few years, what comes after that? We examine where the famed and tight-lipped developer-publisher might go next.

Posted 4 years ago by Mark Delaney

A Farewell to Telltale

As Telltale Games begins the difficult process of closing down, we say farewell to the studio that gave us so many memorable stories and characters. It's an all too common storyline in the industry.

Posted 4 years ago by Mark Delaney

Madden NFL 19's Story Mode is a Unique Disaster

When EA announced their annual football sim would finally be getting a story mode with last year's game, fans got excited. Two years into the experiment, however, the results are in. EA should ditch the mode.

Posted 4 years ago by Mark Delaney

Tabula Rasa: The Thrill of Emergent Storytelling in Games

A lot of comparisons have been made between Sea of Thieves and No Man's Sky. In my opinion, their similar takes on emergent storytelling are not to be lambasted, but rather cherished as something few games are doing.

Posted 4 years ago by Mark Delaney

Waves of Change: Battling Social Anxiety in Sea of Thieves

Rare's pirate adventure isn't for everyone and it's pretty clear why. But for me, there's nothing else quite like it, and nothing quite as rewarding thanks to its ability to aid me in defeating lifelong social anxiety.

Posted 4 years ago by Mark Delaney

Fool's Gold: Sea of Thieves' Achievement List Is a Huge Problem

Sea of Thieves has been out for a few weeks now and while many have picked a side between staying at sea or docking for good, one thing we should all be able to agree on is that its achievement list is hugely problematic.

Posted 4 years ago by Mark Delaney

Mending What Has Broken: Unravel and the Urgency of Our Lives

2016 brought us our first game under the EA Originals banner. Coldwood Interactive, who was until that point known mostly for skiing games, created Unravel, and with it left a timeless message for all of us to consider.

Posted 4 years ago by Mark Delaney

Left Behind: The Abandonment of Mass Effect: Andromeda

I had a great time in Andromeda, and a lot of others probably did, too. However, others thought differently. One year on, the game has simply been left behind as a whimper in the vast canyon that is the games industry.

Posted 4 years ago by Marc Hollinshead

The Mountains We Make: Celeste and Mental Health

I recently reviewed indie darling Celeste, which on the surface is an extremely competent and charming platformer. Underneath that, it's a fascinating parable about mental health - both in story and gameplay.

Posted 4 years ago by Sam Quirke

Melodies, Desperation and a Story

A game cannot tell a good story, but that doesn't mean there's not a good story to tell when playing a game. Like music, gaming may create just the right mix of emotion to become something special.

Posted 4 years ago by Kevin Tavore

Shooting Yourself in the Foot: The EA Access Problem

EA Access is a mostly appreciated program from a publisher that gets little appreciation otherwise from the gaming community, but could it be doing more harm than good for the publisher lately, and should we expect changes?

Posted 5 years ago by Mark Delaney

Uphill Climb: Losing the Battle of Console Exclusives

PlayStation has been killing it with its exclusive titles in recent years, and it seems as though Xbox is lagging behind. But I still believe Microsoft's console can and will succeed.

Posted 5 years ago by Marc Hollinshead

Loot Boxes: Who's To Blame?

Loot boxes and other microtransactions are the talk of the industry right now? Are they an example of gambling? Do we deserve any blame as the consumers? How can we get them to go away? Do we even want that?

Posted 5 years ago by Mark Delaney

Growing Up Gamer: Destigmatizing Video Games for My Son

I grew up as an avid gamer who was made to feel shamed or foolish for liking video games. Now, as a father, I'm ensuring this stigma doesn't affect my son's own enjoyment of the medium we both love so much.

Posted 5 years ago by Mark Delaney

The Desperate Failure of Games to Tell a Tale

The sky is not blue because it is blue; the sky is blue because the author says it is. Authors use imagination to create worlds which become real. Video games are a bit rougher than that.

Posted 5 years ago by Kevin Tavore

Sold Again: Enjoying Remasters in an Era Full of Them

Despite some great new games this generation has brought us, many people think of it as the remaster era. It's hard to argue seeing as how there have been so many, but I don't think I'm wrong for liking them.

Posted 5 years ago by Will Cruz